My first studio gig after school was as a harmony compositor for the MLP movie with DHX Media and Hasbro, we were in charge of the final look of the film, assets integration, 2D, FX, 3D, lighting of characters and stages, atmosphere and depth, cinematographic language among others.

As the production advanced I acquired more responsibilities such as the training of new team members on our production methods and compositing basics as well as the training of other departments in compositing fundamentals when the production called for it.

Usually in charge of shots that required heavy 2D-3D integration such as the windmill town destruction, the cathedral fight and destruction and the pearl transformation.